Online Chess Kingdoms

This was a Playstation Portable game that we did for Konami. I was responsible for creating models and textures. All textures were entirely hand painted.
view album
download images
Deadspace

I was Character Lead on this realistic Sci-Fi Horror game by Electronic Arts. We produced about 25 character assets for the project over a period of 18 months. The objective was to create high quality, high resolution character assets in a timely fashion.
view album
download images

home | portfolio | travels | about me | contact
copyright © 2008 www.salilnair.com. All rights reserved.
contact@salilnair.com